![]() |
Architectural Lighting Simulation Software | ||
Rayfront User Manual | |||
Importing Luminaire DataData FormatsIn the simplest case, a luminous surface will just emit light in all directions with equal intensity. This would be the case with a wax candle, an open incandescent bulb, or maybe with a light fixture made of frosted glass. In practise, there are only few sources with uniform distribution characteristics. Most luminaires will emit their light according to a very specific distribution. This prevents us from assigning a "light" type material to the opening surface of a typical luminaire, assuming that the simulation result would then resemble its real behaviour. Fortunately, there are better ways. Virtually all vendors of light fixtures provide data sets for their products, that exactly describe their output characteristics. This data normally comes in one of several standard formats:
Select and Import DataThe luminaire import dialog has three pages:
Applying Luminaire DefinitionsTo use a luminaire definition in your project, you will have to create a special geometry object. This file must contain a small triangular polygon for each of the locations where you want to place a luminaire of one type. You can then have Rayfront replace those triangles automatically by the luminaire definition. This is explained in more detail in the documentation for the Object Properties dialog, which is reached from the material assignment and editing dialog. Implementation DetailsThe various luminaire formats are defined by different standard bodies in generally similar, but still sufficiently different ways to possibly cause confusion when they are used together.
Orientation of the C-Plane Some manufacturers even disregard the standard, and create files in IESNA format where the luminaire is wider than long. This is done by most of those european manufacturers who offer files in both (or all three) formats, probably as a consequence of using broken conversion software. The result with a lighting calculation program that doesn't do any normalization would be, that a luminaire gets a different orientation in the scene, depending on which file format its data has been read from. It seems that some US manufacturers use the same trick, in order to get the "most interesting" curve into the C0 plane, mainly for asymmetric fixtures. Rayfront will always look at the actual orientation of a luminaire, and normalize the internal definition in such a way that the length is actually the longer axis, and the distribution data starts with the right values as the C-0 plane pointing the same way. Navigation:
| |||||
|
|
|
|
| |||
|
http://www.schorsch.com/rayfront/manual/lumimport.html Copyright © 1998-2003 Georg Mischler. All rights reserved. |